RE:born: DELVE
Delve. Die. Rebuild.
Incremental Roguelite · 2D Pixel-Art Action Platformer · Sandbox Mining
- Planned platforms
- Web · Steam · iOS · Android
- Target playtime
- About 5–6 hours to see all content, with prestige and ascension modes beyond that.
A pixel-art incremental roguelite about digging deeper, dying smarter, and rebuilding stronger.
Dig deep, die often, and come back stronger. RE:born: DELVE is a pixel-art incremental roguelite where you tunnel through a vast, ruin-strewn world, fight elemental horrors, and rebuild your hub between runs.
Explore the game & planned features
Descend from your hub into a sprawling underworld of golden ruins, blighted wastelands, drowned kingdoms, and a final city adrift in the sky. Mine, fight, and chain elemental reactions with a party of 10 unique heroes, then extract with your haul or lose it in the dark.
Between runs, your hub keeps working. Automated miners, forges, and shrines generate resources even while you're away, feeding upgrade trees that scale into the billions. When the climb gets steep, Rebirth resets your progress for permanent power.
Planned Features
- Terraria-style digging and exploration inside tight 8–20 minute roguelite runs
- 10 playable heroes with their own weapons, elements, and upgrade trees
- Swap between 3 party members mid-fight to trigger elemental reactions
- 9 handcrafted regions, each with its own bosses, hazards, and music
- 60+ boons, relics, and crafting for endless build variety
- Idle progression with offline earnings and multiple prestige layers
- Fully procedural pixel art and chiptune soundtrack

